Hybrid Shear-Warp Rendering

Authors

  • M. Nordin Zakaria Multimedia Department, Universiti Putra Malaysia
  • N. Selvanathan Faculty of Computer Science and Information Technology, Universiti Malaya

Keywords:

Volume Rendering, Polygon Rendering, Shear-Warp Factorization

Abstract

Shear-warp rendering is a fast and efficient method for visualizing a volume of sampled data based on a factorization of the viewing transformation into a shear and a warp. In shear-warp rendering, the volume is resampled, composited and warped to obtain the final image. Many applications, however, require a mixture of polygonal and volumetric data to be rendered together in a single image. This paper describes a new approach for extending the shear-warp rendering to simultaneously handle polygonal objects. A data structure, the zlist-buffe, is presented. It is basically a multilayered z-buffer. With the zlist-buffer, an object-based scan conversion of polygons requires only a simple modification of the standard polygon scanconversion algorithm. This paper shows how the scan conversion can be integrated with shear-warp rendering of run-length encoded volume data to obtain quality images in real time. The utility and performance of the approach using a number of test renderings is also discussed

Downloads

Download data is not yet available.

Downloads

Published

1999-12-31

How to Cite

Zakaria, M. N., & Selvanathan, N. (1999). Hybrid Shear-Warp Rendering. Malaysian Journal of Computer Science, 12(2), 19–26. Retrieved from https://jml.um.edu.my/index.php/MJCS/article/view/5781